UI art for TreyArch









These were used as temp files until Nintendo was able to send us the real files for the Wii Zapper.

















A lot of the unused artwork shown here was used as concept art for what might have happened if we weren't so far into the project already.





Here are more artwork used in game. These consists of buttons, extra costume portraits that you unlock within game and the save icon.















These are some screenshots of User Interface artwork and of icons I helped create and optimize.



Part of a UI test I did for THQ, Everything including the portraits are vectors.


Just part of the same test...


Showing how I created the character portraits...